Well, the dissertation is over; I set it up, carried it out, and now here we are, waiting for the grades to be distributed.
Not really sure what to say, now that I'm here. Thanks for the support? It's been fun, I guess?
Truth is, it's been a project. I set deadlines and worked on them, sometimes I hit them, sometimes I missed them entirely. I think I'm satisfied with the result of the dissertation, as I've learnt a thing or two over its course that I doubt I would have otherwise.
The goal was to get me learning C# to an applicable degree, and I think I've succeeded with that. Even if I can't quite nail every single line of code off by heart, or if I don't know every technique in the book, I know where to look to find them now, and I have a much larger backlog of my own code to look at for help.
And on top of that, I've learnt more about using Unity; working on six projects (five more than I would have originally this year) in the engine will do that, I suppose. So I've got that going for me, as well.
And finally (at least in this little list I'm doing), I've continued to learn more about myself and my ability to self-manage. Throughout the project, I failed to hold myself to deadlines when I became complacent and allowed the work to pile up until the last minute. Whether this is an issue with my time management or simply a lack of motivation to hit the deadline, I'm not sure. But those are areas that I can work to improve on.
So, then, for things learnt over the course of the dissertation, we've got:
- improving my knowledge of C#.
- improving my ability to use the Unity software.
- improving my understanding of my own ability to self-manage.
I'd call those useful skills, with the career I have in mind. I probably could have made better use of this dissertation and my time this year in general to improve my coding skills, but then I could have done a great deal worse. I'd call this a fairly good result in that range of possibility.
Maybe about a 12 or 13 on a d20 roll.
So, then, where do we go from here?
This blog is pretty much done. I doubt I'll have any further use of it once I've received my grade. However, depending on how things turn out for me, I may begin another development blog using this same profile, so if you're desperately interested in reading more of my exploits in game development, then keep an eye on it.
As for me, hopefully my work this year will give me at least a passing grade, and I'll graduate from UCS this summer. Once I'm sure I've got the marks to leave with my degree, it'll be onto job hunting for me. With any luck, I'll be able to find a decent position suited for my abilities and preferences with game development, and start making games, as well as a modest living. With a little more luck, I'll be able to do it quickly once my grades are secure.
I'm apprehensive to push my luck with any speculation beyond that.
It's been an interesting year, full of learning and the like. Hopefully, I'll be alright going forward, with everything I've been taught. Only time will tell.
Have a very good day, and a wonderful year, readers. Wish me luck!









